Assassin’s Creed: Origins Patch 1.05 is set to improve performance and stability once again
Assassin’s Creed: Origins Patch 1.05 is set to improve performance and stability once again
Most of the fixes that are included in this patch are applicable to all platforms, with PC getting nine specific changes/improvements, fixing issues with Ultra HD monitors, photo mode, benchmarking with an adjusted FOV and improved performance metrics for Radeon R9 2XX series products. Â
This patch released yesterday on PS4 and is set to release on Xbox One on November 20th. Right now it is unknown when the PC version of this patch will release, though both console patches weigh in at 1.3GB in size.Â
One of the biggest hopes that PC gamers have with this patch is continued improvements to the game’s CPU performance and GPU performance, especially on Radeon products. This is something that we plan on testing when this patch is officially released.Â
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Below are the official patch notes for Assassin’s Creed: Origins version 1.05;Â
Patch Highlights
– Ambush at Sea â The issue that caused for some save games to be corrupted was fixed and the mission is now available to players again
Note: The mission should reappear on the map after a reboot of your system. Be sure to be connected to the online services while starting the game.
– Difficulty â Enemies of a lower level than the playable character are now more challenging in Hard Mode.
– Beard/Hair Toggle
Selected preference of beard/hair will remain saved now
Added support for Keyboard and mouse controls
– [Shift][Z] â Hair
– [Ctrl] [Z] – Beard
– Performance and Stability improvements on all platforms
System
– Improved performance and stability
– Fixed some infinite loading and black screen hang
– [PC] Fixed hardware performance metrics for Radeon R9 2xx series
– [PC] Fixed several Ultra HD monitor, multi-monitor mode, and multi GPU mode issues
– [PC] Fixed infinite saving occurring in Photo Mode when anti-aliasing option is Off
Graphics & Audio
– Improved Sandstorm ending visual
– Fixed some level of detail issues in the world and for some NPCs
– Fixed an issue that could prevent the call mount whistle from playing
– Fixed an issue that could cause music tracks to overlap
– [Xbox One X][PS4] Revised the default Luminance value in the HDR settings
– [PC] Temporarily deactivated spatial sound support to resolve issues with some USB headsets
– [PC] Fixed the functionality of the Field Of View option during the Benchmark session
World
– Improved appearance of the water in caves
– Removed some invisible collision in Siwa
– Fixed various issues with the spawning of boats
– Fixed a lighting issue in the Sunken Temple of Sarapeion
– Fixed some floating NPCs, floating rocks, and other floating objects
– Fixed various texturing issues
Gameplay
– The selected cheat option for Bayekâs hair and beard will now remain saved
– Improved various animations on the playable character
– Improved the navigation of the playable character
– Improved shield stance behavior while on vehicles or mounts
– Improved NPCs and animals reactions and navigation
– Improved Raging Axeâs boss fight behavior in Arena
– Improved spawning delay on loot bags when killing NPCs
– Improved shield charge behavior
– Improved Follow Road mode
– Revised fire damage taken by the playable character
– Revised poison propagation
– Made enemies of lower level than the player more challenging in Hard Mode
– Fixed some loading issues while using Senu
– Fixed some issues preventing the playable character from interacting with loot bags
– Fixed an issue that allowed thrown torches to inflict poison or bleed effect
– Fixed spear fight animation against some enemies
– Fixed an issue with loot bag spawning in shallow water
– Fixed an issue preventing crocodiles from being damaged while in water
– Fixed an issue with the activation of slow-motion
– Fixed various issues causing the playable character to be stuck
– Fixed some camera clipping issues
– Fixed some issues preventing bows to automatically sheathe
– Fixed an issue where counterweights could remain stuck on the ceiling in the Tomb of Sneferu
– Fixed an issue that could prevent Overpower Chain Throw from being used
– Fixed an issue that could prevent Chain Attack from dealing damage when a spear is equipped
– Fixed an issue that could prevent the player from interacting with the entrance of âEesfet Oon-mâAa Pooâ
– Fixed issue preventing Senuâs perception range from being taken into account when loading a save game
– [PC] Fixed movement issues in Walk mode
Quests
– Improved various cinematic transitions
– Fixed an issue that could corrupt the playable characterâs inventory after completing âAmbush at Seaâ quest
– Fixed an issue that could prevent the player from completing quests after returning to the title screen
– Fixed various issues causing Quest objectives to disappear after desynchronization
– Fixed various issues with Flavius during ââThe Final Weighingââ quest
– Fixed an issue where the objective would not update during ââThe Hungry Riverââ quest
– Fixed an issue with Theodoros who could stay in midair during ââA Rebel Allianceââ quest
– Fixed an issue where leaderâs health could be restored during ââPlight of the Rebelsââ quest
– Fixed various issues with Pothinusâ elephant during ââBattle of the Nileââ quest
– Fixed an issue with Hotephresâ ship being sunk in gameplay and cinematic during ââThe Crocodileâs Scalesââ quest
– Fixed an issue where the Planetarium Tunnel could remain closed after performing a save/load action
– Fixed an issue where the âWild Rideâ quest would fail when getting on a chariot or a cart
– Fixed an issue where objectives in the ââThe Flea of Cyreneââ quest would not properly update after performing a leap of faith from the Apollo Temple
– Fixed various issues with the fight against the war elephant Herwennefer
– Fixed issues preventing the ancient tablets to be interacted with
– Fixed an issue which allowed the playable character to keep the âThe Battle of the Nileâ quest spear
– Fixed issue where Apollodorus could remain stuck in a wall during ââEgyptâs Medjayââ quest
– Fixed dialogues that would sometime be missing from the cinematics of âPlaying with Fireâ quest
– Fixed an issue that could prevent Hypatos from attacking the playable character in the quest âHomecomingâ
– Fixed an issue that could make Septimus invisible during âThe Final Weighingâ quest
– Fixed various issues with Thutmose during âBlood in the Waterâ quest
– Fixed an issue preventing the player from completing the quest âFall of an Empire, Rise of Anotherâ because he spawned as Bayek
Activities
– Improved the spawning of enemies in the Cyrene Arena
– Fixed an issue preventing the unlockables completed as Aya from carrying over to Bayek
– Fixed various issues causing the playable character to be pushed out of the chariot while in Hippodrome races
– Fixed an issue where the playable character could remain stuck in the Arena ââlobbyââ
User Interface
– The selected Map filter will now remain saved
– Added sound feedback when switching the editing modes during Photo Mode
– Added button mapping for petting Senu in the alternate control scheme
– mapped to specific keys
– Improved image resolution of crafting items
– Improved fire visual effects on animals
– Changed health gain visual feedback to display in green when hitting enemies
– Fixed Senuâs marked location for the Tomb of Khufu
– Fixed various issues with icons in the Map
– Fixed an issue where the Photo Mode HUD could not appear
– Fixed HUD modules that stayed hidden changing HUD Preset to âShow Allâ
– Fixed the suggested level of some quests
– for some their owners
– Fixed multiple typos in the menus
– [PS4] Fixed the Season Pass and Deluxe Pack showing up as âComing Soonâ in the Store
– [PC] Added mouse support for rotating the character in the Gear menu
– [PC] Added mouse and keyboard support to toggle Bayekâs hair and beard in Gear menu
– Hide Arena HUD while in Photo Mode
– [PC] Allowed triggering Call Mount and Animus Pulse on button Press when they are
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