Microsoft highlights the Xbox Series X’s lightning-fast load times on Xbox One Software

Microsoft highlights the Xbox Series X's lightning-fast load times on Xbox One Software

Microsoft highlights the Xbox Series X’s lightning-fast load times on Xbox One Software

One of the Xbox Series X’s killer features is the system’s backwards compatibility. This feature offers gamers the chance to play existing Xbox, Xbox 360 and Xbox One titles with improved game performance, faster loading times and, in some cases, HDR support and increased rendering resolutions. 

In their latest Xbox Series X demo, Microsoft has used State of Decay 2 to highlight the performance boosts that their Xbox Series X system can offer, without any software optimisations or other tricks. In the video below, Microsoft highlights the ultra-fast loading times of their Xbox Series X system when compared to an Xbox One X. 

Below, we can see that the Xbox Series X can start the game in under 9 seconds, whereas the Xbox One X takes around 50 seconds to enter gameplay. This change in load times comes solely due to hardware improvements, such as the Xbox Series X’s faster CPU, faster memory and the system’s use of NVMe SSD storage. That’s a loading time boost of over 5x, which is a huge increase for unoptimised software.  

It is also worth noting that Microsoft’s Xbox One X was used for this comparison. Further gains would be seen if the Xbox Series X was compared to a standard Xbox One, which runs at lower CPU clock speeds and uses slower DDR3 memory modules. 

If the Xbox Series X can offer a 5x reduction in loading times for Xbox One Software, one has to wonder how much more this system can offer with native, optimised software. 

Will backwards compatibility be the Xbox Series X’s killer feature? 

In addition to faster loading times and increased game performance, games for older console generations will be playable with simulated HDR support on Microsoft’s Xbox Series X console, and many will be playable with higher resolutions than their original versions. This will bring many Xbox, Xbox 360 and Xbox One titles to 4K without native software support, and offer Xbox Series X users HDR, a feature that didn’t exist when the Xbox One first released. 

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