Nvidia U-Turn – 32-bit PhysX support reinstated for classic games

Nvidia re-enabled 32-bit PhysX support for classic games on RTX 50 series GPUs

When Nvidia launched its RTX 50 series of graphics cards, gamers quickly discovered that several classic PhysX games did not run well on Nvidia’s new hardware. By phasing out support for 32-bit CUDA, Nvidia disabled 32-bit PhysX support on its latest graphics cards.

With its new GeForce 491.44 WHQL driver, Nvidia has enabled PhysX support inside several classic games. This includes titles like Assassin’s Creed: Black Flag, Batman: Arkham City, Borderlands 2, Metro 2033 and more. Nvidia has also confirmed that it plans to add PhysX support for Batman: Arkham Asylum in early 2026.

Support For Select, Classic, 32-Bit GPU-Accelerated PhysX Games

GeForce RTX 50 Series GPUs launched at the beginning of the year, alongside the phasing out of 32-bit support for CUDA. This meant that PhysX effects in a number of older, yet beloved games were not GPU-accelerated on GeForce RTX 50 Series GPUs.

We heard the feedback from the community, and with the launch of our new driver today, we are adding custom support for GeForce gamers’ most played PhysX-accelerated games, enabling full performance on GeForce RTX 50 Series GPUs, in line with our existing PhysX support on prior-generation GPUs.

By installing our new GeForce Game Ready Driver, the full GPU-accelerated PhysX experience can now be enjoyed in:

  • Alice: Madness Returns
  • Assassin’s Creed IV: Black Flag
  • Batman: Arkham City
  • Batman: Arkham Origins
  • Borderlands 2
  • Mafia II
  • Metro 2033
  • Metro: Last Light
  • Mirror’s Edge

Support for Batman: Arkham Asylum is planned to be added in the first part of 2026.

Nvidia

Nvidia has listened to consumers and has re-enabled PhysX support for several PC gaming classics. This is great news for all RTX 50 series GPU owners, as it allows several PC gaming classics to be played “the way it’s meant to be played”. Ultimately, this decision respects gamers and Nvidia’s gaming legacy. It may have taken a while for Nvidia to do this, but it’s a good thing that they did.

You can join the discussion on Nvidia restoring PhysX support to several classic PC games on the OC3D Forums.

Mark Campbell

Mark Campbell

A Northern Irish father, husband, and techie that works to turn tea and coffee into articles when he isn’t painting his extensive minis collection or using things to make other things.

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