AMD FSR 4 Tested with Borderlands 4
Conclusion – FSR 4 wins over FSR 3 and TSR
Conclusion – FSR 4 is a win for AMD
Once again, AMD’s “FSR 4 Upgrade” feature has proven to be a great add-on for AMD RDNA 4 GPU users. Just like Cyberpunk 2077 before it, FSR 4 delivers a significant increase in image quality over FSR 3. Moving objects are more temporally stable, and visuals are much more detailed.
Upscaling is crucial for ensuring Borderlands 4 runs smoothly on PC. With this in mind, enabling FSR 4 is a must for Radeon RX 9000 (RDNA 4) GPU users. While it runs slightly slower than FSR 3 at equivalent settings, the image quality gains are more than worth it. FSR 4 in performance mode looks better than FSR 3 in quality mode. That makes FSR 4 a win when it comes to performance and image quality.
For older AMD GPU users, we believe that Borderlands 4’s Temporal Super Resolution delivers better results than FSR 3. However, FSR 4 bests both FSR 3 and TSR. It is the go-to upscaling option for GPUs that support it.
Since we are focusing on AMD GPUs here, we have not compared FSR 4 and DLSS 4. Today, we wanted to see if AMD’s latest FSR 4 update really enabled FSR 4 on “most” DirectX 12 games with FSR 3.1. Right now, Borderlands 4 is not listed as a game on AMD’s official FSR 4 support list. This game supports AMD’s FSR 4 upscaler thanks to AMD’s FSR 3.1 DLL and the fact that it’s a DirectX 12 game.
Using our Sapphire Pulse RX 9070 XT and RX 9060 XT, we achieved solid 60+ FPS using FSR 4 upscaling at 4K and 1440p, respectively (at high settings). With Frame Generation enabled, average framerates shot past 120 FPS. Not bad for a game that’s known for being demanding.
So in summary, FSR 4 is the must-use upscaler for users of supported AMD GPUs. It looks better than both TSR and FSR 3, and its performance profile is broadly similar. It’s simply the best option for gamers using RDNA 4 graphics cards.
You can join the discussion on using FSR 4 in Borderlands 4 on the OC3D Forums.
