CM Storm Sentinel III Review
The Sentinel III comes in a very nice, minimalist, box. Everything you want is clearly there. If the picture on the front isn't sufficient to let you know the contents there is a velcro flap on the front so you can even get a feel of it before you buy.
Freed from its cardboard constraints the Sentinel III sticks pretty rigidly to the already established CM Storm design template. If anything you could be forgiven for thinking they'd accidentally packed the Zero G or Sentinel II, such is its familiarity. There is a profile switch button in front of a tactile scroll wheel with the DPI adjustments just behind. When you flip the Sentinel III on its back you get a clearer indication of the pear-shaped design. Those are some seriously child-bearing hips.
As a right-handed mouse the right hand side of it is very plain. The textured finish is slightly grippy but nothing too outstanding. Thankfully there is a soft-rubber panel on the thumb portion of the mouse to keep things under control during those heavy gaming moments, usually when an enemy appears in your view that you hadn't heard coming. There are the regulation back and forward buttons although the back button, as we'll see in more detail on the next page, is designed to be a shift button in a similar manner to the Roccat Easy Shift.
Having a mouse that feels right in your hand is extremely important and it's to this end that the Sentinel III has five adjustable weight sections. The cable is a 1.8m option with lovely braiding and a hard-wired velcro cable tidy.