Tales of Arise PC Performance Analysis & Port Report
A quick lesson for you all
Everybody makes mistakes, even us. We conducted a lot of our Tales of Arise testing with incorrect memory settings. Our system had turned off XMP, and that meant that our DDR4 memory was running at 2133MHz and not its 3600 MHz rated speeds. Beyond that, memory timings were not optimised, resulting in even poorer memory performance.
Thankfully, we caught onto this issue and re-did our CPU core scaling tests. What we found was that Tales of Arise’s performance can be severely limited by sub-optimal memory settings, so much so that our 16-core tests with sub-optimal memory speeds had lower performance levels than our quad-core test with optimised memory.
Without XMP memory enabled, average framerates dropped from 205 FPS to 163 FPS. That’s a drop of over 20%.
How many cores do you have? Tales of Arise doesn’t care
Tales of Arise doesn’t core how many CPU cores you have. Yes, more cores mean more headroom, but the game doesn’t see any significant performance increases when more than six cores are available. With Tales of Arise, most of our Ryzen 9 3950X is idling.
Like most gaming workloads, Tales of Arise wants higher core clock speeds and faster memory, not more cores.


