Update 1.2 Tested – Oblivion Remastered’s new update delivers significant performance gains
Update 1.2’s performance impact tested – Does Oblivion Remastered run faster now?
We’ve taken the time to test the beta version of The Elder Scrolls: Oblivion Remastered’s 1.2 update. This update delivers a wide range of performance fixes and optimisations, all of which aim to make the game run faster on PC and consoles. Most notably, this update aims to reduce the number of hitches that the game has in its open world sections.
To test this update, we are using the same test system as we used for our PC Performance Review of Oblivion Remastered. In this article, we will be comparing our day-1 performance with the game’s new 1.2 version. Note that today’s tests will also use the newest GPU drivers from AMD and NVIDIA, which may also impact performance.
Oblivion Remastered version 1.2 VS day-1 performance
For our testing, we will be using the same test location as our initial performance review for Oblivion Remastered. We will be testing the game’s Cheydinhal area. This was one of the most demanding town/city areas in the game that we encountered. We retested the game with AMD’s Radeon RX 7900 XT and Nvidia’s RTX 4070 Ti.
At 1080p, performance gains are small for our Radeon RX 7900 XT. This is likely because the game is CPU-limited. We observed larger performance gains with Nvidia’s RTX 4070 Ti, although it had a lower frame rate in our earlier results. This lower initial framerate likely gave Nvidia’s GPU more room for improvement.
Note that for our RTX 4070 Ti, its 5th percentile framerate with update 1.2 is almost as high as our average framerate before the update. That’s a big performance change.
At 1440p, we see large performance gains with both our AMD and Nvidia graphics cards. This implies that our RX 7900 XT may have been CPU or memory-limited at 1080p. Both GPUs see their average framerates rise by over 10 FPS.
For both GPUs, Oblivion Remastered’s 5th percentile framerates are now higher than day-1’s average framerates. For our RX 7900 XT, average framerates increased by over 11%.
At 4K, we see a similar story to 1440p. Framertates have been significantly increased. For AMD’s Radeon RX 7900 XT, average framerates have risen by over 13%. For Nvidia’s RTX 4070 Ti, the game’s average framerate has risen by 14.6%.
Conclusion – Solid Performance Gains!
Even in its beta form, update 1.2 has a massive impact on Oblivion Remastered’s performance. Yes, this game remains a demanding title, but in most cases, update 1.2’s 5th percentile framerates are higher than day-1’s average framerates. That’s a big change!
We will note there that we are also using the newest GPU drivers available from AMD and Nvidia. Those drivers could have an impact on Oblivion Remaster’s performance. Regardless, our results demonstrate the significant improvement in Oblivion Remaster’s PC performance since its launch.
Honestly, it’s great to see that Bethesda is working to improve Oblivion Remaster’s performance. That said, given the rumours of a potential Fallout 3 Remaster, these improvements will likely result in better performance in the company’s future projects.
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