Sony gives PSVR a price cut

Headsets now ship with a free PlayStation Camera add-on

Sony gives PSVR a price cut

Sony gives PSVR a price cut

With the recent price decreases of Oculus' Rift and HTC's Vive VR headsets, it seemed like it was only a matter of time before Sony's PlayStation VR (PSVR) headset received a similar price reduction. 
While Sony's new PSVR bundle is not a price reduction per se, maintaining its $399 price for their Basic bundle option while adding a PlayStation Camera to their bundle to offer this $59 accessory for free with PSVR headsets. This gives PSVR an effective price decrease, as the PlayStation Camera is a required add-on for PSVR. 
Sony's more expensive $499 PSVR bundle, which includes two move controllers, the PlayStation Camera and a copy of PlayStation Worlds, has received a price reduction of $50. This bundle now costs $449, with plans to start sales of this new bundle on September 1st. 


Sony gives PSVR a price cut


All three major VR headsets have now seen price reductions, though Sony's headset has seen the smallest price reduction. That being said, Sony's VR offering remains the cheapest VR gaming device on the market. At this time it is unknown how these price reductions will affect UK pricing.     


You can join the discussion on Sony's PSVR price reductions on the OC3D Forums


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Most Recent Comments

29-08-2017, 09:54:05

HTC looking at selling Vive, Oculus Rift bloke quits. Not looking good this VR malarkey is it?Quote

29-08-2017, 10:57:51

Originally Posted by AlienALX View Post
HTC looking at selling Vive, Oculus Rift bloke quits. Not looking good this VR malarkey is it?
Yes, but the price decreases are because of the devices getting cheaper to make and the need to increase VR userbases.

On the HTC front, the potential sale is due to the company's lack of money, which is due to their terrible phone/mobile sales. Similar idea to Toshiba selling some of their memory division, if you need money you need to sell something that is valuable.Quote

29-08-2017, 12:05:22

It needed to be cheaper from the beginning. Bit late now really, especially if you go look at all of the facts before handing over your cash. You wouldn't buy one knowing how poor the software is for them and how only the really simple stuff seems to work well.

What they both should have done was design them differently to save the user money. For example, Oculus. They could have designed it so that the front end of the headset (the screens) was removable from the rear so you could buy a "plate" of sorts. That way I could "upgrade" my DK2 very simply and easily.

Kinda like how Sony and MS designed their consoles. To use the same tech etc. They could have gone the modular route too IMO. Hopefully that may happen in the future, given they have both made statements along the lines of "We are not changing console tech again". Tech as in, as a loose example, X86 and an AMD APU/GPU or whatever. So they are becoming like PCs, with a standard sort of OS that will run all of their older games and the new more demanding ones.

I'm a bit green at heart and like having things I can upgrade, rather than toss in the bin and replace.Quote

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