Intel Arc B580 GPU Review
Introduction and Technical Specifications
Introduction
Back in August we reviewed a Intel Arc A750 system and found it to be amazing for the money. There were a few driver issues as you might expect, and some compatibility hiccups, but nothing major. Given that Intel aren’t famously a major player in the graphics card world, it was a fabulous effort.
Intel obviously believe so too as the newest model across our desk is the latest Arc GPU, the Arc B580. As you would hope, Intel have leveraged their industrial might to refine the hardware and the software. AI is very much the current industry buzzword. Even technologies that are extant are being relabelled as AI. For the Arc B580 that comes in the form of XeSS. XeSS is Intel’s own Super-Sampling algorithm which works in conjunction with their XMX AI engine to replicate the experience you get from FSR or DLSS, but in an Intel world. It already has a fair few supported titles. There is even Intel’s version of Frame Generation and Low Latency modes built in.
More Than You Might Expect
Certainly on paper the Intel Arc B580 ticks way more boxes than you might imagine. After all, Intel are primarily a processor company, surely? Even if that was the case, and it clearly isn’t, you can tell that their might has been aimed at the Arc B580. Not just with the aforementioned super sampling, or even the onboard ray-tracing abilities, but the Intel Software is a combination of the options we see from both the Nvidia and AMD software. Display scaling, colour options and game-specific profiles are just the tip of the iceberg.
The B580 is incredibly affordable, has much to recommend it on paper, but might not immediately be desirable as it’s the third option in a crowded marketplace. So let’s find out how it performs and see if it can muscle its way in to the conversation.