Control PC Performance Review & Optimisation Guide
PC System Requirements
Below are Control’s full PC system requirements, which state that this game requires a quad-core processor, or better, to run alongside a graphics card that performance at GTX 780/RX 280X speeds or better. These specifications also imply that 3GB or more VRAM is required.Â
Originally, Control featured higher PC system requirements, something which will make sense given this game’s performance at high settings. Control’s original PC system requirements can be viewed here. Â
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Minimum | Recommended |
OS: Windows 7, 64-bit | OS: Windows 10, 64-bit |
Processor: Intel Core i5-4690 / AMD FX 4350 | Processor: Intel Core i5-7600K / AMD Ryzen 5 1600X |
Graphics Card: NVIDIA GeForce GTX 780 / AMD Radeon R9 280X | Graphics Card: NVIDIA GeForce GTX 1660/1060 / AMD Radeon RX 580 AMD | For Ray Tracing: GeForce RTX 2060 |
RAM: 8 GB | RAM: 16 GB |
DirectX: DX11 | DirectX: DX11 / DX12 |
Additional Features: Widescreen support 21:9 / Remappable controls / Uncapped frame-rate / G-Sync / Freesync support | Additional Features: Widescreen support 21:9 / Remappable controls / Uncapped frame-rate / G-Sync / Freesync support |
Control is a hard game to run, and by default, the game ships with three graphical presets, Low, Medium and High. Low doesn’t represent the lowest settings that Control offers, opting to keep SSAO active, Textures at Medium and Screen Space Reflections On.Â
Unlike many other games, Control’s Low preset doesn’t cut down the game’s graphs settings too far, allowing the game to look great under this preset. Yes, higher presets will look better, but those who play the game on low won’t suffer from a sub-par gaming experience. Â
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 | Low | Medium | High |
Far object Detail (LOD) | Low | Medium | High |
Texture Resolution | Medium | High | Ultra |
Texture Filtering | Low | Low | High |
Shadow Resolution | Low | Medium | High |
Shadow Filtering | Low | Medium | Medium |
Volumetric Lighting | Low | Medium | High |
SSAO | On | On | On |
Screen Space Reflections Quality | Medium | Medium | High |
Global Reflections | Off | Medium | High |
MSAA | Off | 4x | 4x |
Film Grain | On | On | On |
In this analysis, we will focus on COntrol’s standard graphical options, as we have previously looked at Control’s raytracing performance. Our Control RTX/Raytracing Analysis can be read here.Â