DFI X48 UT-T3RS Motherboard
Quake 4 is a game built on the Doom 3 engine. Benchmarking was performed using Quake4Bench and a custom timedemo recording along with 0xAA, 0xAF settings at a resolution of 1024×768. The benchmark was set to run a total of 5 times, with Quake4Bench automatically calculating an average result at the end of the run.
F.E.A.R. is a game based on the Lithtech Jupiter EX engine. It has volumetric lighting, soft shadows, parallax mapping and particle effects. Included in the game is a benchmark facility that taxes the entire PC system. This benchmark was run a total of 5 times, with the highest and lowest results being excluded and an average being calculated on the remaining 3 results.
Bioshock is a recent FPS shooter by 2K games. Based on the UT3 engine it has a large amount of advanced DirectX techniques including excellent water rendering and superb lighting and smoke techniques. All results were recorded using F.R.A.P.S with a total of 5 identical runs through the same area of the game. The highest and lowest results were then removed, with an average being calculated from the remaining 3 results.
Here the DFI had less of an advantage and split the pack straight down the middle. I found it strange that the DFI performed near the top of the pile in the synthetic benchmarks yet could reproduce those same results in the gaming arena. That’s not to say the DFI didn’t perform well as it clearly did, especiallyÂ in Bioshock but I would have thought that, taking the synthetic benchmarks into account, the gap would be higher. Still, an all round good performance from the DFI mainboard.