Battlefield 6 Beta PC Performance Tested

The Battlefield 6 Beta is here, and its great

Battlefield is back!

Over the past few days, we have been testing EA’s Battlefield 6 beta, and it’s clear that things are looking good for the franchise. If nothing else, EA is saying all of the right things right now. Battlefield 6 has a full single-player campaign. There will be no immersion-breaking Fortnite-like skins. Furthermore, the beta has shown us that EA’s truly trying to recapture the essence of what Battlefield is. No gimmicks, solid gameplay, and a lot of environmental destructibility.

To say the least, this is the most fun that I have had playing a Battlefield game since Battlefield 3/4. Later entries failed to grab me in the same way. It cannot be denied that Battlefield 6’s beta has been a success. That said, will the full game live up to the hype?

Today, we will be looking at Battlefield 6’s PC version, and seeing how it performs on a variety of graphics cards. Does the game run well on PC? Does it rely too much on upscalers like FSR and DLSS? Now it’s time to find out!

Drivers

To test Battlefield 6’s PC beta, we used the newest GPU drivers available from AMD and Nvidia. These are AMD Software 25.8.1, and Nvidia’s GeForce 580.97 “Game Ready” driver.

OC3D Gaming Test Rig Upgrades

Thanks to Sapphire, we have been able to upgrade our gaming test suite with some AMD RDNA 4 graphics cards. For today’s analysis, we will be using Sapphire’s Radeon RX 9070 XT Pulse and RX 9060 XT Pulse (16GB) graphics cards. Both GPUs are great options for playing Battlefield 6. You will be able to see how both GPUs (and many others) perform later in this article.

We are currently working to get RTX 50 series GPUs for our test suite.

GPU pricing

For anyone interested in Sapphire’s new Pulse series GPUs, here are some links to them at UK retailers and their current pricing. As always, GPU pricing can change rapidly as supply and demand fluctuate.

Sapphire RX 9070 XT Pulse

Sapphire RX 9060 XT Pulse 16GB

Testing Methodology – Run-To-Run Variance

Doing performance testing in a multiplayer game is a difficult prospect. Multiplayer environments cannot be controlled, and performing identical benchmark runs is nigh impossible. So how did we test EA’s Battlefield 6 PC beta? The answer is long benchmark runs on a single map.

Each of our benchmark runs for Battlefield 6 is over five minutes of gameplay in conquest mode on the game’s Iberian Offensive: King’s Battery map. Below are the results of three five-minute gameplay runs using Sapphire’s Radeon RX 9070 XT graphics card at (native) 4K Ultra settings. Note that the performance levels of each benchmark run are broadly similar.

Given the limited time we have to test Battlefield 6’s beta and the complexity of testing multiplayer games, this is the highest level of accuracy that we can deliver. Expect broader testing when Battlefield 6 is released in October.

System Specs

Below are the full specifications of our new GPU/Games testing system and links to all the components we used.

OC3D GPU/Games Test System Specifications (Affiliate Links below)

CPU – Intel i9-13900K
Cooling – Corsair iCUE H150i Elite CAPELLIX XT
Motherboard – ASUS ROG Strix Z790-F Gaming WiFi
Memory – Corsair Vengeance 2x16GB (32GB) DDR5-6000 CL36 Memory
Storage – Corsair MP600 PRO NH 2TB PCIe 4.0 SSD
Case – Corsair iCUE 5000T RGB
Power Supply – Corsair HX1500i
OS – Windows 11

Mark Campbell

Mark Campbell

A Northern Irish father, husband, and techie that works to turn tea and coffee into articles when he isn’t painting his extensive minis collection or using things to make other things.

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