Monster Hunter Wilds PC Benchmark Analysis

1080p Testing

1080p Benchmarks

[Update – August 2nd 2025] Sapphire has sent their Radeon RX 9070 XT and RX 9060 XT Pulse graphics cards for games testing. This has allowed us to add AMD’s RDNA 4 GPUs to our recent games performance analysis articles. Data for these GPUs is now included below.

Monster Hunter Wilds is a demanding game. There’s a reason why all of the game’s default presets use DLSS or FSR upscaling. Native-resolution rendering is not recommended, and we can see why below. Most of today’s lower-end GPUs fail to deliver 60+ FPS framerates at 1080p with DLSS/FSR Quality Mode at Ultra settings.

The first GPU to deliver an average framerate of over 60 FPS is Nvidia’s RTX 3070 Ti. Note that Nvidia’s RTX 2060 SUPER (8GB) is this game’s recommended GPU. There’s a huge disparity there. Clearly, Capcom expects gamers to use upscaling and frame generation to achieve 60+ FPS framerates on PC…

As for our old RTX 2060 6GB, it fails to run Monster Hunter Wilds at anything approximating playable performance. 6GB of VRAM isn’t enough for games in 2025. Even 8GB GPUs struggle at Ultra settings with messy-looking textures that clearly haven’t loaded in fully. This is a game that benefits from 10GB of VRAM or more.

Mark Campbell

Mark Campbell

A Northern Irish father, husband, and techie that works to turn tea and coffee into articles when he isn’t painting his extensive minis collection or using things to make other things.

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