The Elder Scrolls IV: Oblivion Remastered PC Performance Review and Optimisation Guide

AMD FSR Testing

AMD FSR Performance – Upscaling and Frame Generation

Like most modern games, Oblivion Remastered supports a variety of upscaling options. These include AMD FSR, Intel XeSS, Nvidia DLSS, and Unreal Engine 5’s TSR. The game supports FSR 3.1 by default, though the game also supports FSR 4 through AMD’s Radeon Software 25.4.1 (and newer) drivers on RDNA 4 graphics cards.

Overall, FSR Upscaling delivers good results, though there is noticeable ghosting. This is visible on player swords and other held items. This can be distracting, though it isn’t a major issue.

For some reason, Oblivion Remastered does not allow FSR Frame Generation to be enabled without FSR upscaling or AA. This is despite the fact that FSR 3.1 supports Frame Generation with and without FSR upscaling. The same is true with DLSS Frame Generation. Hopefully, a future game update will allow FSR Frame Generation and DLSS Frame Generation to be enabled with other upscalers.

Mark Campbell

Mark Campbell

A Northern Irish father, husband, and techie that works to turn tea and coffee into articles when he isn’t painting his extensive minis collection or using things to make other things.

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