XCOM: Chimera Squad PC Performance Review and Optimisation Guide
PC System Requirements
Hardware-wise, the PC system requirements of XCOM: Chimera Squad aren’t much higher than that of XCOM 2, recommending 3GHz quad-core processors, DirectX 11 graphics cards and a minor bump in graphics card recommendations. Basically, if your PC can handle XCOM 2 with relative ease, you will have no trouble running XCOM: Chimera Squad.Â
MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 7, 64-bit
Processor: 2.4 GHz Quad Core
Memory: 4 GB RAM
Graphics: 1GB AMD Radeon HD 7770, NVIDIA GeForce 650 or better
DirectX: Version 11
Storage: 18 GB available space
Sound Card: DirectX Compatible
Additional Notes: Microsoft Visual C++ 2012 and 2015 Runtime Libraries, and Microsoft DirectX.
RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 7 64bit / Windows 8.1 64bit / Windows 10 64bit
Processor: 3GHz Quad Core
Memory: 4 GB RAM
Graphics: 2GB AMD Radeon HD R9 290, NVIDIA GeForce GTX 980 or better
DirectX: Version 11
Storage: 18 GB available space
Sound Card: DirectX Compatible
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When it comes to graphical features, XCOM: Chimera Squad is far from being the most advanced game on the market. Some PC gamers will be sad to hear that FXAA is the strongest form of anti-aliasing that the game offers, resulting on visible jaggies at resolutions as high as 4K, and visuals that remain close to what XCOM 2 players should expect.Â
We would have prefered to see XCOM: Chimera Squad invest in a form of TAA or see the MSAA options from XCOM 2 return in XCOM: Chimera Squad.Â
 | Minimal | Low | Medium | High | Maximum |
Anti-Aliasing | Disabled | Disabled | FXAA | FXAA | FXAA |
Ambient Occlusion | Disabled | Tile AO | SSAO | SSAO | SSAO |
Decals | Some Static | All Static | All Decals | All Decals | All Decals |
Shadows | Directional Only | Static Only | All Shadows | All Shadows | All Shadows |
Shadow Quality | Low | Low | Medium | High | Maximum |
Texture Quality | Low | Low | medium | High | Maximum |
Texture Filtering | Bilinear | Trilinear | Aniso 2x | Aniso 8x | Aniso 16x |
Depth of Field | Disabled | Disabled | Simple | Bokeh | Bokeh |
Draw Distance | Medium | Medium | Medium | High | High |
Destruction Physics | Low | Medium | Medium | High | High |
Translucency Detail | Low | KLow | High | High | Maximum |
Bloom | Off | Off | On | On | On |
Dirty Lens | Off | Off | On | On | On |
Subsurface Scattering | Off | Off | Off | On | On |
Screen Space Reflections | Off | Off | Off | On | On |