Red Dead Redemption 2 PC Performance Review and Optimisation Guide

Red Dead Redemption 2 PC Performance Review and Optimisation Guide

PC System Requirements and Optimised Settings

Red Dead Redemption 2 was designed to extract all of the performance that today’s console has to offer, delivering some of the best visuals of this generation and more than what many thought was possible on today’s hardware. 

On PC, Rockstar can push things to even higher levels, using the Vulkan API and DirectX 12 alongside one of the most generous graphical options menus that we have ever seen on a PC game. 

Red Dead Redemption 2’s minimum PC system requirements are designed for 30FPS gameplay, recommending a Radeon graphics card that is not much better than what’s available on Sony’s PlayStation 4 console. With this in mind, PC gamers shouldn’t expect to use Red Dead Redemption 2’s highest settings if they are using hardware that’s similar to the game’s minimum requirements.  

Minimum specifications:

OS: Windows 7 – Service Pack 1 (6.1.7601)
Processor: Intel Core i5-2500K / AMD FX-6300
Memory: 8GB
Graphics Card: Nvidia GeForce GTX 770 2GB / AMD Radeon R9 280 3GB HDD
Space: 150GB
Sound Card: DirectX compatible

Recommended specifications:

OS: Windows 10 – April 2018 Update (v1803)
Processor: Intel Core i7-4770K / AMD Ryzen 5 1500X
Memory: 12GB
Graphics Card: Nvidia GeForce GTX 1060 6GB / AMD Radeon RX 480 4GB
HDD Space: 150GB
Sound Card: DirectX compatible

 

Optimised Settings

While Red Dead Redemption 2 offers gamers quality presets, these presets are not the same for every graphics card. “Balanced” means a different thing for every graphics card, and only Red Dead Redemption 2’s Maximum preset was the same for every GPU we tested. Beyond this, lies some higher graphical settings that Even Rockstar won’t turn on, such as MSAA, though our guess is that many of these settings are engine-level features that Rockstar didn’t feel like removing. MSAA and Reflection MSAA are both available in Grand Theft Auto 5. 

We decided to create what we’ll call “Optimised Presets” for Red Dead Redemption 2, all of which will deliver PC gamers a great visual experience. If your graphics card has more than 4GB of VRAM, you will be able to run this game with Ultra Textures and almost all PC gamers will be able to utilise X16 Anisotropic Filtering without any issues. These two features will prevent Red Dead Redemption 2 from looking like a blurry mess at lower settings. 

At 4K, we used our Custom Low settings to get 50-60 FPS gameplay from our Radeon RX 5700 Red Devil at 4K while maintaining some great graphics. Yes, it doesn’t look as good as our higher settings, but it still looks excellent on our 4K screen, even when compared to the game’s console release. 

Below are the settings that we used during our testing. We made sure that all of these settings were in place before and after every benchmark run to ensure the validity of our results.  

If we were to change anything, we would enable SSAO in our Low Preset and use Medium Volumetrics Quality at High. This would help to maintain a better balance between performance and graphics in both cases. 
  

  Low  Medium High Max Preset Maxed Out
Quality Preset Level Custom Custom Custom 20/20 Custom
Texture Quality Ultra
Anisotropic Filtering X16
Lighting Quality Low Medium High Ultra  Ultra 
Global Illumination Quality Low Medium High Ultra  Ultra 
Shadow Quality Low Medium High Ultra  Ultra 
Far Shadow Quality Low Medium High Ultra  Ultra 
Screen Space Ambient Occlusion Off Medium High Ultra  Ultra 
Reflection Quality  Low Medium High High  Ultra 
Mirror Quality Low Medium High Ultra  Ultra 
Water Quality Low Medium High High  Custom 
Volumetrics Quality Low Medium High Ultra  Ultra 
Particle Quality Low Medium Medium Medium  Ultra 
Tessellation Quality Low Medium High Ultra  Ultra 
TAA Medium Medium High High  High 
FXAA Off On
MSAA Off X8
Advanced Settings  Unlocked
Graphics API Vulkan
Near Volumetric Resolution Low Medium High Ultra  Ultra 
Far Volumetric Resolution Low Medium High Ultra  Ultra 
Volumetric Lighting Quality Low Medium High Ultra  Ultra 
Unlocked Volumetric Raymarch Res. Off Off Off Off On 
Particle Lighting Quality Low Medium Medium Medium  Ultra 
Soft Shadows Off Off High Ultra  Ultra 
Grass Shadows Low Medium High High  High 
Long Shadows Off Off On On  On 
Full Resolution SSAO Off Off On On  On 
Water Refraction Quality Low Medium High High  High 
Water Reflection Quality Low Medium High High  High 
Water Physics Quality 1/4 2/4 3/4 3/4  4/4 
Resolution Scale Off Off Off Off Off
TAA Sharpening 20/20
Motion Blur On
Reflection MSAA Off Off Off Off X8
Geometry LOD 2/5 3/5 4/5  5/5 5/5 
Grass LOD 4/10 6/10 8/10 10/10  10/10 
Tree Quality Low Medium High Ultra  Ultra 
Parallax Occlusion Mapping Quality Low Medium High Ultra  Ultra 
Decal Quality Low Medium High High  Ultra 
Fur Quality Medium  HighÂ