Ratchet & Clank: Rift Apart PC Performance Review and Optimisation Guide
Solid 1440p performance
Without ray tracing, moving from 1080p to 1440p does not see a huge drop in performance for most graphics cards, with the exception being the GPUs on the lower end of the hardware spectrum. Overall, the game also appears to run better on AMD graphics cards. Â
Again, GPUs with less than 12GB of VRAM struggle when playing Rift Apart with maxed out ray tracing, with lower percentile framerates taking a nosedive.
Introduction, hardware, and Benchmarking Scene CPU Performance RT Impact - How does ray tracing alter Ratchet & Clank's visuals on PC? Preset Scaling - Very Low to Very High Ray Tracing Optimisation Tips - Optimised Settings Without Ray Tracing Ray Tracing Optimisation Tips DLSS and DLSS Frame Generation - Killer features for Nvidia users FidelityFX Super Resolution 2 (FSR 2 Testing) 1080p Benchmarks (With and Without Ray Tracing) 1440p Benchmarks (With and Without Ray Tracing) 4K Benchmarks (With and Without Ray Tracing) VRAM Utilisation (You'll need a lot of VRAM to max this game out) Conclusion - A solid PC release that needs a little extra polish