Alan Wake 2 PC Performance Review and Optimisation Guide

DLSS Ray Reconstruction – Visual and Performance Impact

DLSS 3.5 Ray Reconstruction

Nvidia’s DLSS Ray Reconstruction is built on a simple idea, what if we used AI to improve the quality of ray traced visuals? With DLSS Ray Reconstruction, Nvidia has replaced the hand-tuned denoisers that most developers use and have replaced them with an AI neural network. This neural network more intelligently deals with ray tracing data, delivering more accurate ray tracing results in the process. A side bonus of this is that it helps increase the quality of images using DLSS Super Resolution, as more high frequency details are preserved for the upscaling process.

In Alan Wake 2’s PC version, DLSS Ray Reconstruction improved the quality of ray traced reflections, shadows and other ray tracing effects. When path tracing is used, it can also increase the overall sharpness of Alan Wake 2, which can be seen in the hair on the above image.

DLSS Ray Reconstruction’s Performance Impact

Another benefit of Nvidia’s DLSS Ray Reconstruction technology is that it can run faster than traditional ray tracing denoisers. This means that DLSS Ray Reconstruction can help games with ray tracing look better and run faster on Nvidia’s RTX hardware.

Mark Campbell

Mark Campbell

A Northern Irish father, husband, and techie that works to turn tea and coffee into articles when he isn’t painting his extensive minis collection or using things to make other things.

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